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Spell Catalogue

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Core Rulebook (Fourth Printing)

Acid Splash

Cantrip · Cantrip · Common

Registry ID
acid-splash
CantripCommonevocationarcaneprimal

You splash a glob of acid that splatters your target and nearby creatures. Make a spell attack. If you hit, you deal 1d6 acid damage plus 1 splash acid damage. On a critical success, the target also takes 1 persistent acid damage.

Description snippet: You splash a glob of acid that splatters your target and nearby creatures. Make a spell attack. If you hit, you deal 1d6 acid damage plus 1 splash acid damage. On a critical succes

Source lines: 49076 - 49101

Raw text block

ACID SPLASH
CANTRIP 1
EVOCATION
Traditions arcane, primal
Cast [two-actions] somatic, verbal
Range 30 feet; Targets 1 creature
You splash a glob of acid that splatters your target and nearby
creatures. Make a spell attack. If you hit, you deal 1d6 acid
damage plus 1 splash acid damage. On a critical success, the
target also takes 1 persistent acid damage.
Heightened (3rd) The initial damage increases to 1d6 + your
spellcasting ability modifier, and the persistent damage
increases to 2.
Heightened (5th) The initial damage increases to 2d6 +
your spellcasting ability modifier, the persistent damage
increases to 3, and the splash damage increases to 2.
Heightened (7th) The initial damage increases to 3d6 +
your spellcasting ability modifier, the persistent damage
increases to 4, and the splash damage increases to 3.
Heightened (9th) The initial damage increases to 4d6 +
your spellcasting ability modifier, the persistent damage
increases to 5, and the splash damage increases to 4.
POLYMORPH

Heightened

[
    {
        "label": "3rd",
        "type": "raw",
        "text": "The initial damage increases to 1d6 + your spellcasting ability modifier, and the persistent damage increases to 2."
    },
    {
        "label": "5th",
        "type": "fixed_rank",
        "rank": 5,
        "text": "The initial damage increases to 2d6 + your spellcasting ability modifier, the persistent damage increases to 3, and the splash damage increases to 2."
    },
    {
        "label": "7th",
        "type": "fixed_rank",
        "rank": 7,
        "text": "The initial damage increases to 3d6 + your spellcasting ability modifier, the persistent damage increases to 4, and the splash damage increases to 3."
    },
    {
        "label": "9th",
        "type": "fixed_rank",
        "rank": 9,
        "text": "The initial damage increases to 4d6 + your spellcasting ability modifier, the persistent damage increases to 5, and the splash damage increases to 4. POLYMORPH"
    }
]

Damage clauses

[
    {
        "formula": "1d6",
        "type": "acid",
        "persistent": false
    }
]

Effects

{
    "description": "You splash a glob of acid that splatters your target and nearby creatures. Make a spell attack. If you hit, you deal 1d6 acid damage plus 1 splash acid damage. On a critical success, the target also takes 1 persistent acid damage.",
    "outcomes": []
}

Full schema_data

{
    "id": "acid-splash",
    "name": "Acid Splash",
    "rank": 0,
    "is_cantrip": true,
    "spell_type": "cantrip",
    "school": "evocation",
    "rarity": "common",
    "traditions": [
        "arcane",
        "primal"
    ],
    "traits": [
        "none"
    ],
    "cast": "[two-actions] somatic, verbal",
    "cast_actions": "2_actions",
    "components": [
        "somatic",
        "verbal"
    ],
    "range": "30 feet",
    "area": "none",
    "targets": "1 creature",
    "duration": "none",
    "save": "none",
    "save_type": "none",
    "trigger": "none",
    "requirements": "none",
    "cost": "none",
    "primary_check": "none",
    "secondary_casters": "none",
    "description": "You splash a glob of acid that splatters your target and nearby creatures. Make a spell attack. If you hit, you deal 1d6 acid damage plus 1 splash acid damage. On a critical success, the target also takes 1 persistent acid damage.",
    "description_snippet": "You splash a glob of acid that splatters your target and nearby creatures. Make a spell attack. If you hit, you deal 1d6 acid damage plus 1 splash acid damage. On a critical succes",
    "heightened": [
        {
            "label": "3rd",
            "type": "raw",
            "text": "The initial damage increases to 1d6 + your spellcasting ability modifier, and the persistent damage increases to 2."
        },
        {
            "label": "5th",
            "type": "fixed_rank",
            "rank": 5,
            "text": "The initial damage increases to 2d6 + your spellcasting ability modifier, the persistent damage increases to 3, and the splash damage increases to 2."
        },
        {
            "label": "7th",
            "type": "fixed_rank",
            "rank": 7,
            "text": "The initial damage increases to 3d6 + your spellcasting ability modifier, the persistent damage increases to 4, and the splash damage increases to 3."
        },
        {
            "label": "9th",
            "type": "fixed_rank",
            "rank": 9,
            "text": "The initial damage increases to 4d6 + your spellcasting ability modifier, the persistent damage increases to 5, and the splash damage increases to 4. POLYMORPH"
        }
    ],
    "heightened_scaling": [
        {
            "label": "3rd",
            "type": "raw",
            "text": "The initial damage increases to 1d6 + your spellcasting ability modifier, and the persistent damage increases to 2."
        },
        {
            "label": "5th",
            "type": "fixed_rank",
            "rank": 5,
            "text": "The initial damage increases to 2d6 + your spellcasting ability modifier, the persistent damage increases to 3, and the splash damage increases to 2."
        },
        {
            "label": "7th",
            "type": "fixed_rank",
            "rank": 7,
            "text": "The initial damage increases to 3d6 + your spellcasting ability modifier, the persistent damage increases to 4, and the splash damage increases to 3."
        },
        {
            "label": "9th",
            "type": "fixed_rank",
            "rank": 9,
            "text": "The initial damage increases to 4d6 + your spellcasting ability modifier, the persistent damage increases to 5, and the splash damage increases to 4. POLYMORPH"
        }
    ],
    "damage": [
        {
            "formula": "1d6",
            "type": "acid",
            "persistent": false
        }
    ],
    "damage_type": [
        "acid"
    ],
    "effects": {
        "description": "You splash a glob of acid that splatters your target and nearby creatures. Make a spell attack. If you hit, you deal 1d6 acid damage plus 1 splash acid damage. On a critical success, the target also takes 1 persistent acid damage.",
        "outcomes": []
    },
    "conditions_caused": [
        "none"
    ],
    "focus_class": "none",
    "focus_domain": "none",
    "summon_level_cap_table": "none",
    "source_book": "core_rulebook_4th_printing",
    "source_display": "Core Rulebook (Fourth Printing)",
    "source_file": "PF2E Core Rulebook - Fourth Printing.txt",
    "source_line_start": 49076,
    "source_line_end": 49101,
    "raw_text_block": "ACID SPLASH\nCANTRIP 1\nEVOCATION\nTraditions arcane, primal\nCast [two-actions] somatic, verbal\nRange 30 feet; Targets 1 creature\nYou splash a glob of acid that splatters your target and nearby\ncreatures. Make a spell attack. If you hit, you deal 1d6 acid\ndamage plus 1 splash acid damage. On a critical success, the\ntarget also takes 1 persistent acid damage.\nHeightened (3rd) The initial damage increases to 1d6 + your\nspellcasting ability modifier, and the persistent damage\nincreases to 2.\nHeightened (5th) The initial damage increases to 2d6 +\nyour spellcasting ability modifier, the persistent damage\nincreases to 3, and the splash damage increases to 2.\nHeightened (7th) The initial damage increases to 3d6 +\nyour spellcasting ability modifier, the persistent damage\nincreases to 4, and the splash damage increases to 3.\nHeightened (9th) The initial damage increases to 4d6 +\nyour spellcasting ability modifier, the persistent damage\nincreases to 5, and the splash damage increases to 4.\nPOLYMORPH",
    "parser_version": "core-raw-text-v3",
    "extraction_confidence": "high",
    "quarantine_reasons": [
        "none"
    ],
    "spell_id": "acid-splash",
    "content_id": "acid-splash",
    "level": 0
}

Core Rulebook (Fourth Printing)

Allegro

Cantrip · Cantrip · Uncommon

Registry ID
allegro
CantripUncommonenchantmentoccult

You perform rapidly, speeding up your ally. The ally becomes quickened and can use the additional action to Strike, Stride, or Step.

Description snippet: You perform rapidly, speeding up your ally. The ally becomes quickened and can use the additional action to Strike, Stride, or Step.

Source lines: 60224 - 60237

Raw text block

ALLEGRO
UNCOMMON
CANTRIP 7
BARD
CANTRIP COMPOSITION EMOTION ENCHANTMENT MENTAL
Cast [one-action] verbal
Range 30 feet; Targets 1 ally
Duration 1 round
You perform rapidly, speeding up your ally. The ally becomes quickened and can use the additional action to Strike, Stride, or Step.

Heightened

[
    {
        "label": "auto",
        "type": "cantrip_auto_heighten",
        "text": "This cantrip auto-heightens to a spell rank equal to half your level, rounded up."
    }
]

Damage clauses

[
    {
        "formula": "none",
        "type": "none",
        "persistent": false
    }
]

Effects

{
    "description": "You perform rapidly, speeding up your ally. The ally becomes quickened and can use the additional action to Strike, Stride, or Step.",
    "outcomes": []
}

Full schema_data

{
    "id": "allegro",
    "name": "Allegro",
    "rank": 0,
    "is_cantrip": true,
    "spell_type": "cantrip",
    "school": "enchantment",
    "rarity": "uncommon",
    "traditions": [
        "occult"
    ],
    "traits": [
        "composition",
        "emotion",
        "mental"
    ],
    "cast": "[one-action] verbal",
    "cast_actions": "1_action",
    "components": [
        "verbal"
    ],
    "range": "30 feet",
    "area": "none",
    "targets": "1 ally",
    "duration": "1 round",
    "save": "none",
    "save_type": "none",
    "trigger": "none",
    "requirements": "none",
    "cost": "none",
    "primary_check": "none",
    "secondary_casters": "none",
    "description": "You perform rapidly, speeding up your ally. The ally becomes quickened and can use the additional action to Strike, Stride, or Step.",
    "description_snippet": "You perform rapidly, speeding up your ally. The ally becomes quickened and can use the additional action to Strike, Stride, or Step.",
    "heightened": [
        {
            "label": "auto",
            "type": "cantrip_auto_heighten",
            "text": "This cantrip auto-heightens to a spell rank equal to half your level, rounded up."
        }
    ],
    "heightened_scaling": [
        {
            "label": "auto",
            "type": "cantrip_auto_heighten",
            "text": "This cantrip auto-heightens to a spell rank equal to half your level, rounded up."
        }
    ],
    "damage": [
        {
            "formula": "none",
            "type": "none",
            "persistent": false
        }
    ],
    "damage_type": [
        "none"
    ],
    "effects": {
        "description": "You perform rapidly, speeding up your ally. The ally becomes quickened and can use the additional action to Strike, Stride, or Step.",
        "outcomes": []
    },
    "conditions_caused": [
        "quickened"
    ],
    "focus_class": "bard",
    "focus_domain": "none",
    "summon_level_cap_table": "none",
    "source_book": "core_rulebook_4th_printing",
    "source_display": "Core Rulebook (Fourth Printing)",
    "source_file": "PF2E Core Rulebook - Fourth Printing.txt",
    "source_line_start": 60224,
    "source_line_end": 60237,
    "raw_text_block": "ALLEGRO\nUNCOMMON\nCANTRIP 7\nBARD\nCANTRIP COMPOSITION EMOTION ENCHANTMENT MENTAL\nCast [one-action] verbal\nRange 30 feet; Targets 1 ally\nDuration 1 round\nYou perform rapidly, speeding up your ally. The ally becomes quickened and can use the additional action to Strike, Stride, or Step.",
    "parser_version": "core-raw-text-v3",
    "extraction_confidence": "high",
    "quarantine_reasons": [
        "none"
    ],
    "spell_id": "allegro",
    "content_id": "allegro",
    "level": 0
}

Secrets of Magic

Approximate

Cantrip · Spell · Common

Registry ID
approximate
SpellCommondivinationarcanedivineoccult

Magically estimate the number of

Description snippet: Magically estimate the number of

Source lines: None - None

Raw text block

none

Heightened

[]

Damage clauses

[]

Effects

[]

Full schema_data

{
    "spell_level": 0,
    "school": "divination",
    "traditions": [
        "arcane",
        "divine",
        "occult",
        "primal"
    ],
    "heightenable": false,
    "rarity": "common",
    "source_book": "secrets_of_magic",
    "source_display": "Secrets of Magic",
    "description_snippet": "Magically estimate the number of",
    "content_id": "approximate",
    "type": "spell",
    "description": "Magically estimate the number of"
}

Secrets of Magic

Boost Eidolon

Cantrip · Cantrip · Uncommon

Registry ID
boost-eidolon
CantripUncommonevocationNone

You focus deeply on the link between you and your eidolon and boost the power of your eidolon's attacks. Your eidolon gains a +2 status bonus to damage rolls with its unarmed attacks. If your eidolon's Strikes deal more than one weapon damage die, the status bonus increases to 2 per weapon damage die, to a maximum of +8 with four weapon damage dice. EIDOLON'S WRATH UNCOMMON

Description snippet: You focus deeply on the link between you and your eidolon and boost the power of your eidolon's attacks. Your eidolon gains a +2 status bonus to damage rolls with its unarmed attac

Source lines: 16856 - 16873

Raw text block

BOOST EIDOLON
UNCOMMON
CANTRIP
CANTRIP 1
EVOCATION
SUMMONER
Cast [one-action] verbal
Range 100 feet; Targets your eidolon
Duration 1 round
You focus deeply on the link between you and your eidolon
and boost the power of your eidolon's attacks. Your eidolon
gains a +2 status bonus to damage rolls with its unarmed
attacks. If your eidolon's Strikes deal more than one
weapon damage die, the status bonus increases to 2 per
weapon damage die, to a maximum of +8 with four weapon
damage dice.
EIDOLON'S WRATH
UNCOMMON

Heightened

[
    {
        "label": "auto",
        "type": "cantrip_auto_heighten",
        "text": "This cantrip auto-heightens to a spell rank equal to half your level, rounded up."
    }
]

Damage clauses

[
    {
        "formula": "none",
        "type": "none",
        "persistent": false
    }
]

Effects

{
    "description": "You focus deeply on the link between you and your eidolon and boost the power of your eidolon's attacks. Your eidolon gains a +2 status bonus to damage rolls with its unarmed attacks. If your eidolon's Strikes deal more than one weapon damage die, the status bonus increases to 2 per weapon damage die, to a maximum of +8 with four weapon damage dice. EIDOLON'S WRATH UNCOMMON",
    "outcomes": []
}

Full schema_data

{
    "id": "boost-eidolon",
    "name": "Boost Eidolon",
    "rank": 0,
    "is_cantrip": true,
    "spell_type": "cantrip",
    "school": "evocation",
    "rarity": "uncommon",
    "traditions": [
        "none"
    ],
    "traits": [
        "summoner"
    ],
    "cast": "[one-action] verbal",
    "cast_actions": "1_action",
    "components": [
        "verbal"
    ],
    "range": "100 feet",
    "area": "none",
    "targets": "your eidolon",
    "duration": "1 round",
    "save": "none",
    "save_type": "none",
    "trigger": "none",
    "requirements": "none",
    "cost": "none",
    "primary_check": "none",
    "secondary_casters": "none",
    "description": "You focus deeply on the link between you and your eidolon and boost the power of your eidolon's attacks. Your eidolon gains a +2 status bonus to damage rolls with its unarmed attacks. If your eidolon's Strikes deal more than one weapon damage die, the status bonus increases to 2 per weapon damage die, to a maximum of +8 with four weapon damage dice. EIDOLON'S WRATH UNCOMMON",
    "description_snippet": "You focus deeply on the link between you and your eidolon and boost the power of your eidolon's attacks. Your eidolon gains a +2 status bonus to damage rolls with its unarmed attac",
    "heightened": [
        {
            "label": "auto",
            "type": "cantrip_auto_heighten",
            "text": "This cantrip auto-heightens to a spell rank equal to half your level, rounded up."
        }
    ],
    "heightened_scaling": [
        {
            "label": "auto",
            "type": "cantrip_auto_heighten",
            "text": "This cantrip auto-heightens to a spell rank equal to half your level, rounded up."
        }
    ],
    "damage": [
        {
            "formula": "none",
            "type": "none",
            "persistent": false
        }
    ],
    "damage_type": [
        "none"
    ],
    "effects": {
        "description": "You focus deeply on the link between you and your eidolon and boost the power of your eidolon's attacks. Your eidolon gains a +2 status bonus to damage rolls with its unarmed attacks. If your eidolon's Strikes deal more than one weapon damage die, the status bonus increases to 2 per weapon damage die, to a maximum of +8 with four weapon damage dice. EIDOLON'S WRATH UNCOMMON",
        "outcomes": []
    },
    "conditions_caused": [
        "none"
    ],
    "focus_class": "none",
    "focus_domain": "none",
    "summon_level_cap_table": "none",
    "source_book": "secrets_of_magic",
    "source_display": "Secrets of Magic",
    "source_file": "PF2E Secrets of Magic.txt",
    "source_line_start": 16856,
    "source_line_end": 16873,
    "raw_text_block": "BOOST EIDOLON\nUNCOMMON\nCANTRIP\nCANTRIP 1\nEVOCATION\nSUMMONER\nCast [one-action] verbal\nRange 100 feet; Targets your eidolon\nDuration 1 round\nYou focus deeply on the link between you and your eidolon\nand boost the power of your eidolon's attacks. Your eidolon\ngains a +2 status bonus to damage rolls with its unarmed\nattacks. If your eidolon's Strikes deal more than one\nweapon damage die, the status bonus increases to 2 per\nweapon damage die, to a maximum of +8 with four weapon\ndamage dice.\nEIDOLON'S WRATH\nUNCOMMON",
    "parser_version": "som-raw-text-v1",
    "extraction_confidence": "medium",
    "quarantine_reasons": [
        "none"
    ],
    "spell_id": "boost-eidolon",
    "content_id": "boost-eidolon",
    "level": 0
}

Secrets of Magic

Bullhorn

Cantrip · Spell · Common

Registry ID
bullhorn
SpellCommonillusionarcanedivineoccult

Magnify your voice to be heard at a distance.

Description snippet: Magnify your voice to be heard at a distance.

Source lines: None - None

Raw text block

none

Heightened

[]

Damage clauses

[]

Effects

[]

Full schema_data

{
    "spell_level": 0,
    "school": "illusion",
    "traditions": [
        "arcane",
        "divine",
        "occult"
    ],
    "heightenable": true,
    "rarity": "common",
    "source_book": "secrets_of_magic",
    "source_display": "Secrets of Magic",
    "description_snippet": "Magnify your voice to be heard at a distance.",
    "content_id": "bullhorn",
    "type": "spell",
    "description": "Magnify your voice to be heard at a distance."
}

Core Rulebook (Fourth Printing)

Chill Touch

Cantrip · Cantrip · Common

Registry ID
chill-touch
CantripCommonnecromancyarcanedivineoccult

Siphoning negative energy into yourself, your hand radiates a pale darkness. Your touch weakens the living and disorients undead, possibly even causing them to flee. The effect depends on whether the target is living or undead. • Living Creature The spell deals negative damage equal to 1d4 plus your spellcasting modifier. The target attempts a basic Fortitude save, but is also enfeebled 1 for 1 round on a critical failure. • Undead Creature The target is flat-footed for 1 round on a failed Fortitude save. On a critical failure, the target is also fleeing for 1 round unless it succeeds at a Will save.

Description snippet: Siphoning negative energy into yourself, your hand radiates a pale darkness. Your touch weakens the living and disorients undead, possibly even causing them to flee. The effect dep

Source lines: 50183 - 50207

Raw text block

CHILL TOUCH
CANTRIP
NECROMANCY
CANTRIP 1
NEGATIVE
Traditions arcane, divine, occult
Cast [one-action] somatic, verbal
Range touch; Targets 1 living or undead creature
Saving Throw Fortitude
Siphoning negative energy into yourself, your hand radiates a
pale darkness. Your touch weakens the living and disorients
undead, possibly even causing them to flee. The effect depends
on whether the target is living or undead.
• Living Creature The spell deals negative damage equal
to 1d4 plus your spellcasting modifier. The target
attempts a basic Fortitude save, but is also enfeebled 1
for 1 round on a critical failure.
• Undead Creature The target is flat-footed for 1 round
on a failed Fortitude save. On a critical failure, the
target is also fleeing for 1 round unless it succeeds at a
Will save.
Heightened (+1) The negative damage to living creatures
increases by 1d4.
CHILLING DARKNESS
ATTACK

Heightened

[
    {
        "label": "+1",
        "type": "step",
        "step": 1,
        "text": "The negative damage to living creatures increases by 1d4. CHILLING DARKNESS ATTACK"
    }
]

Damage clauses

[
    {
        "formula": "1d4 + your spellcasting modifier",
        "type": "negative",
        "persistent": false
    }
]

Effects

{
    "description": "Siphoning negative energy into yourself, your hand radiates a pale darkness. Your touch weakens the living and disorients undead, possibly even causing them to flee. The effect depends on whether the target is living or undead. • Living Creature The spell deals negative damage equal to 1d4 plus your spellcasting modifier. The target attempts a basic Fortitude save, but is also enfeebled 1 for 1 round on a critical failure. • Undead Creature The target is flat-footed for 1 round on a failed Fortitude save. On a critical failure, the target is also fleeing for 1 round unless it succeeds at a Will save.",
    "outcomes": []
}

Full schema_data

{
    "id": "chill-touch",
    "name": "Chill Touch",
    "rank": 0,
    "is_cantrip": true,
    "spell_type": "cantrip",
    "school": "necromancy",
    "rarity": "common",
    "traditions": [
        "arcane",
        "divine",
        "occult"
    ],
    "traits": [
        "negative"
    ],
    "cast": "[one-action] somatic, verbal",
    "cast_actions": "1_action",
    "components": [
        "somatic",
        "verbal"
    ],
    "range": "touch",
    "area": "none",
    "targets": "1 living or undead creature",
    "duration": "none",
    "save": "Fortitude",
    "save_type": "fortitude",
    "trigger": "none",
    "requirements": "none",
    "cost": "none",
    "primary_check": "none",
    "secondary_casters": "none",
    "description": "Siphoning negative energy into yourself, your hand radiates a pale darkness. Your touch weakens the living and disorients undead, possibly even causing them to flee. The effect depends on whether the target is living or undead. • Living Creature The spell deals negative damage equal to 1d4 plus your spellcasting modifier. The target attempts a basic Fortitude save, but is also enfeebled 1 for 1 round on a critical failure. • Undead Creature The target is flat-footed for 1 round on a failed Fortitude save. On a critical failure, the target is also fleeing for 1 round unless it succeeds at a Will save.",
    "description_snippet": "Siphoning negative energy into yourself, your hand radiates a pale darkness. Your touch weakens the living and disorients undead, possibly even causing them to flee. The effect dep",
    "heightened": [
        {
            "label": "+1",
            "type": "step",
            "step": 1,
            "text": "The negative damage to living creatures increases by 1d4. CHILLING DARKNESS ATTACK"
        }
    ],
    "heightened_scaling": [
        {
            "label": "+1",
            "type": "step",
            "step": 1,
            "text": "The negative damage to living creatures increases by 1d4. CHILLING DARKNESS ATTACK"
        }
    ],
    "damage": [
        {
            "formula": "1d4 + your spellcasting modifier",
            "type": "negative",
            "persistent": false
        }
    ],
    "damage_type": [
        "negative"
    ],
    "effects": {
        "description": "Siphoning negative energy into yourself, your hand radiates a pale darkness. Your touch weakens the living and disorients undead, possibly even causing them to flee. The effect depends on whether the target is living or undead. • Living Creature The spell deals negative damage equal to 1d4 plus your spellcasting modifier. The target attempts a basic Fortitude save, but is also enfeebled 1 for 1 round on a critical failure. • Undead Creature The target is flat-footed for 1 round on a failed Fortitude save. On a critical failure, the target is also fleeing for 1 round unless it succeeds at a Will save.",
        "outcomes": []
    },
    "conditions_caused": [
        "enfeebled",
        "flat-footed",
        "fleeing"
    ],
    "focus_class": "none",
    "focus_domain": "none",
    "summon_level_cap_table": "none",
    "source_book": "core_rulebook_4th_printing",
    "source_display": "Core Rulebook (Fourth Printing)",
    "source_file": "PF2E Core Rulebook - Fourth Printing.txt",
    "source_line_start": 50183,
    "source_line_end": 50207,
    "raw_text_block": "CHILL TOUCH\nCANTRIP\nNECROMANCY\nCANTRIP 1\nNEGATIVE\nTraditions arcane, divine, occult\nCast [one-action] somatic, verbal\nRange touch; Targets 1 living or undead creature\nSaving Throw Fortitude\nSiphoning negative energy into yourself, your hand radiates a\npale darkness. Your touch weakens the living and disorients\nundead, possibly even causing them to flee. The effect depends\non whether the target is living or undead.\n• Living Creature The spell deals negative damage equal\nto 1d4 plus your spellcasting modifier. The target\nattempts a basic Fortitude save, but is also enfeebled 1\nfor 1 round on a critical failure.\n• Undead Creature The target is flat-footed for 1 round\non a failed Fortitude save. On a critical failure, the\ntarget is also fleeing for 1 round unless it succeeds at a\nWill save.\nHeightened (+1) The negative damage to living creatures\nincreases by 1d4.\nCHILLING DARKNESS\nATTACK",
    "parser_version": "core-raw-text-v3",
    "extraction_confidence": "high",
    "quarantine_reasons": [
        "none"
    ],
    "spell_id": "chill-touch",
    "content_id": "chill-touch",
    "level": 0
}

Core Rulebook (Fourth Printing)

Dancing Lights

Cantrip · Cantrip · Common

Registry ID
dancing-lights
CantripCommonevocationarcaneoccultprimal

You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet.

Description snippet: Create and move up to four floating lights.

Source lines: 50541 - 50552

Raw text block

CANTRIP 1
LIGHT
Traditions arcane, occult, primal
Cast [two-actions] somatic, verbal
Range 120 feet
Duration sustained
You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.

Heightened

[
    {
        "label": "auto",
        "type": "cantrip_auto_heighten",
        "text": "This cantrip auto-heightens to a spell rank equal to half your level, rounded up."
    }
]

Damage clauses

[
    {
        "formula": "none",
        "type": "none",
        "persistent": false
    }
]

Effects

{
    "description": "You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet.",
    "outcomes": []
}

Full schema_data

{
    "id": "dancing-lights",
    "name": "Dancing Lights",
    "rank": 0,
    "is_cantrip": true,
    "spell_type": "cantrip",
    "school": "evocation",
    "rarity": "common",
    "traditions": [
        "arcane",
        "occult",
        "primal"
    ],
    "traits": [
        "light"
    ],
    "cast": "[two-actions] somatic, verbal",
    "cast_actions": "2_actions",
    "components": [
        "somatic",
        "verbal"
    ],
    "range": "120 feet",
    "area": "none",
    "targets": "none",
    "duration": "sustained",
    "save": "none",
    "save_type": "none",
    "trigger": "none",
    "requirements": "none",
    "cost": "none",
    "primary_check": "none",
    "secondary_casters": "none",
    "description": "You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet.",
    "description_snippet": "Create and move up to four floating lights.",
    "heightened": [
        {
            "label": "auto",
            "type": "cantrip_auto_heighten",
            "text": "This cantrip auto-heightens to a spell rank equal to half your level, rounded up."
        }
    ],
    "heightened_scaling": [
        {
            "label": "auto",
            "type": "cantrip_auto_heighten",
            "text": "This cantrip auto-heightens to a spell rank equal to half your level, rounded up."
        }
    ],
    "damage": [
        {
            "formula": "none",
            "type": "none",
            "persistent": false
        }
    ],
    "damage_type": [
        "none"
    ],
    "effects": {
        "description": "You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet.",
        "outcomes": []
    },
    "conditions_caused": [
        "none"
    ],
    "focus_class": "none",
    "focus_domain": "none",
    "summon_level_cap_table": "none",
    "source_book": "core_rulebook_4th_printing",
    "source_display": "Core Rulebook (Fourth Printing)",
    "source_file": "PF2E Core Rulebook - Fourth Printing.txt",
    "source_line_start": 50541,
    "source_line_end": 50552,
    "raw_text_block": "CANTRIP 1\nLIGHT\nTraditions arcane, occult, primal\nCast [two-actions] somatic, verbal\nRange 120 feet\nDuration sustained\nYou create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.",
    "parser_version": "core-raw-text-v3",
    "extraction_confidence": "medium",
    "quarantine_reasons": [
        "none"
    ],
    "spell_id": "dancing-lights",
    "content_id": "dancing-lights",
    "level": 0
}

Core Rulebook (4th Printing)

Daze

Cantrip · Spell · Common

Registry ID
daze
SpellCommonenchantmentarcanedivineoccult

Damage a creature’s mind

Description snippet: Damage a creature’s mind

Source lines: None - None

Raw text block

none

Heightened

[]

Damage clauses

[]

Effects

[]

Full schema_data

{
    "spell_level": 0,
    "school": "enchantment",
    "traditions": [
        "arcane",
        "divine",
        "occult"
    ],
    "heightenable": true,
    "rarity": "common",
    "source_book": "core_rulebook_4th_printing",
    "source_display": "Core Rulebook (4th Printing)",
    "description_snippet": "Damage a creature’s mind",
    "content_id": "daze",
    "type": "spell",
    "description": "Damage a creature’s mind"
}

Core Rulebook (Fourth Printing)

Detect Magic

Cantrip · Cantrip · Common

Registry ID
detect-magic
CantripCommondivinationarcanedivineoccult

You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.

Description snippet: Sense whether magic is nearby.

Source lines: 50736 - 50754

Raw text block

DETECTION
Traditions arcane, divine, occult, primal
Cast [two-actions] somatic, verbal
Area 30-foot emanation
You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies. You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.
Heightened (3rd) You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.
Heightened (4th) As 3rd level, but you also pinpoint the source of the highest-level magic.

Heightened

[
    {
        "label": "3rd",
        "type": "fixed_rank",
        "rank": 3,
        "text": "You learn the school of magic for the highest-level effect within range that the spell detects."
    },
    {
        "label": "4th",
        "type": "fixed_rank",
        "rank": 4,
        "text": "As 3rd level, but you also pinpoint the source of the highest-level magic."
    }
]

Damage clauses

[
    {
        "formula": "none",
        "type": "none",
        "persistent": false
    }
]

Effects

{
    "description": "You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.",
    "outcomes": []
}

Full schema_data

{
    "id": "detect-magic",
    "name": "Detect Magic",
    "rank": 0,
    "is_cantrip": true,
    "spell_type": "cantrip",
    "school": "divination",
    "rarity": "common",
    "traditions": [
        "arcane",
        "divine",
        "occult",
        "primal"
    ],
    "traits": [
        "detection"
    ],
    "cast": "[two-actions] somatic, verbal",
    "cast_actions": "2_actions",
    "components": [
        "somatic",
        "verbal"
    ],
    "range": "none",
    "area": "30-foot emanation",
    "targets": "none",
    "duration": "none",
    "save": "none",
    "save_type": "none",
    "trigger": "none",
    "requirements": "none",
    "cost": "none",
    "primary_check": "none",
    "secondary_casters": "none",
    "description": "You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.",
    "description_snippet": "Sense whether magic is nearby.",
    "heightened": [
        {
            "label": "3rd",
            "type": "fixed_rank",
            "rank": 3,
            "text": "You learn the school of magic for the highest-level effect within range that the spell detects."
        },
        {
            "label": "4th",
            "type": "fixed_rank",
            "rank": 4,
            "text": "As 3rd level, but you also pinpoint the source of the highest-level magic."
        }
    ],
    "heightened_scaling": [
        {
            "label": "3rd",
            "type": "fixed_rank",
            "rank": 3,
            "text": "You learn the school of magic for the highest-level effect within range that the spell detects."
        },
        {
            "label": "4th",
            "type": "fixed_rank",
            "rank": 4,
            "text": "As 3rd level, but you also pinpoint the source of the highest-level magic."
        }
    ],
    "damage": [
        {
            "formula": "none",
            "type": "none",
            "persistent": false
        }
    ],
    "damage_type": [
        "none"
    ],
    "effects": {
        "description": "You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.",
        "outcomes": []
    },
    "conditions_caused": [
        "none"
    ],
    "focus_class": "none",
    "focus_domain": "none",
    "summon_level_cap_table": "none",
    "source_book": "core_rulebook_4th_printing",
    "source_display": "Core Rulebook (Fourth Printing)",
    "source_file": "PF2E Core Rulebook - Fourth Printing.txt",
    "source_line_start": 50736,
    "source_line_end": 50754,
    "raw_text_block": "DETECTION\nTraditions arcane, divine, occult, primal\nCast [two-actions] somatic, verbal\nArea 30-foot emanation\nYou send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies. You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.\nHeightened (3rd) You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.\nHeightened (4th) As 3rd level, but you also pinpoint the source of the highest-level magic.",
    "parser_version": "core-raw-text-v3",
    "extraction_confidence": "medium",
    "quarantine_reasons": [
        "none"
    ],
    "spell_id": "detect-magic",
    "content_id": "detect-magic",
    "level": 0
}

Core Rulebook (Fourth Printing)

Dirge of Doom

Cantrip · Cantrip · Uncommon

Registry ID
dirge-of-doom
CantripUncommonenchantmentoccult

Foes within the area are frightened 1. They can't reduce their frightened value below 1 while they remain in the area.

Description snippet: Frighten nearby enemies.

Source lines: 60273 - 60295

Raw text block

DIRGE OF DOOM
UNCOMMON
BARD
FEAR
MENTAL
CANTRIP 3
CANTRIP
COMPOSITION
EMOTION
ENCHANTMENT
Cast [one-action] verbal
Area 30-foot emanation
Duration 1 round
Foes within the area are frightened 1. They can't reduce their frightened value below 1 while they remain in the area.

Heightened

[
    {
        "label": "auto",
        "type": "cantrip_auto_heighten",
        "text": "This cantrip auto-heightens to a spell rank equal to half your level, rounded up."
    }
]

Damage clauses

[
    {
        "formula": "none",
        "type": "none",
        "persistent": false
    }
]

Effects

{
    "description": "Foes within the area are frightened 1. They can't reduce their frightened value below 1 while they remain in the area.",
    "outcomes": []
}

Full schema_data

{
    "id": "dirge-of-doom",
    "name": "Dirge of Doom",
    "rank": 0,
    "is_cantrip": true,
    "spell_type": "cantrip",
    "school": "enchantment",
    "rarity": "uncommon",
    "traditions": [
        "occult"
    ],
    "traits": [
        "composition",
        "emotion",
        "fear",
        "mental"
    ],
    "cast": "[one-action] verbal",
    "cast_actions": "1_action",
    "components": [
        "verbal"
    ],
    "range": "none",
    "area": "30-foot emanation",
    "targets": "none",
    "duration": "1 round",
    "save": "none",
    "save_type": "none",
    "trigger": "none",
    "requirements": "none",
    "cost": "none",
    "primary_check": "none",
    "secondary_casters": "none",
    "description": "Foes within the area are frightened 1. They can't reduce their frightened value below 1 while they remain in the area.",
    "description_snippet": "Frighten nearby enemies.",
    "heightened": [
        {
            "label": "auto",
            "type": "cantrip_auto_heighten",
            "text": "This cantrip auto-heightens to a spell rank equal to half your level, rounded up."
        }
    ],
    "heightened_scaling": [
        {
            "label": "auto",
            "type": "cantrip_auto_heighten",
            "text": "This cantrip auto-heightens to a spell rank equal to half your level, rounded up."
        }
    ],
    "damage": [
        {
            "formula": "none",
            "type": "none",
            "persistent": false
        }
    ],
    "damage_type": [
        "none"
    ],
    "effects": {
        "description": "Foes within the area are frightened 1. They can't reduce their frightened value below 1 while they remain in the area.",
        "outcomes": []
    },
    "conditions_caused": [
        "frightened"
    ],
    "focus_class": "bard",
    "focus_domain": "none",
    "summon_level_cap_table": "none",
    "source_book": "core_rulebook_4th_printing",
    "source_display": "Core Rulebook (Fourth Printing)",
    "source_file": "PF2E Core Rulebook - Fourth Printing.txt",
    "source_line_start": 60273,
    "source_line_end": 60295,
    "raw_text_block": "DIRGE OF DOOM\nUNCOMMON\nBARD\nFEAR\nMENTAL\nCANTRIP 3\nCANTRIP\nCOMPOSITION\nEMOTION\nENCHANTMENT\nCast [one-action] verbal\nArea 30-foot emanation\nDuration 1 round\nFoes within the area are frightened 1. They can't reduce their frightened value below 1 while they remain in the area.",
    "parser_version": "core-raw-text-v3",
    "extraction_confidence": "high",
    "quarantine_reasons": [
        "none"
    ],
    "spell_id": "dirge-of-doom",
    "content_id": "dirge-of-doom",
    "level": 0
}

Advanced Player's Guide

Discern Secrets

Cantrip · Cantrip · Uncommon

Registry ID
discern-secrets
CantripUncommondivinationNone

You call upon your patron's power to better uncover secrets. When you Cast the Spell, the target can Recall Knowledge, Seek, or Sense Motive. The target gains a +1 status bonus to the skill or Perception used for the roll, and this bonus remains as long as you Sustain the Spell. The target is temporarily immune to discern secrets for 1 minute.

Description snippet: You call upon your patron's power to better uncover secrets. When you Cast the Spell, the target can Recall Knowledge, Seek, or Sense Motive. The target gains a +1 status bonus to

Source lines: 34019 - 34039

Raw text block

DISCERN SECRETS
UNCOMMON
CANTRIP
CANTRIP 1
DIVINATION
HEX
WITCH
Cast [one-action] somatic
Range 30 feet; Targets 1 creature
Duration sustained up to 1 minute
You call upon your patron's power to better uncover secrets.
When you Cast the Spell, the target can Recall Knowledge,
Seek, or Sense Motive. The target gains a +1 status bonus to
the skill or Perception used for the roll, and this bonus remains
as long as you Sustain the Spell. The target is temporarily
immune to discern secrets for 1 minute.
Heightened (5th) You can target two creatures instead of one.
HEX
ELEMENTAL BETRAYAL
UNCOMMON
EVOCATION

Heightened

[
    {
        "label": "5th",
        "type": "fixed_rank",
        "rank": 5,
        "text": "You can target two creatures instead of one. HEX ELEMENTAL BETRAYAL UNCOMMON EVOCATION"
    }
]

Damage clauses

[
    {
        "formula": "none",
        "type": "none",
        "persistent": false
    }
]

Effects

{
    "description": "You call upon your patron's power to better uncover secrets. When you Cast the Spell, the target can Recall Knowledge, Seek, or Sense Motive. The target gains a +1 status bonus to the skill or Perception used for the roll, and this bonus remains as long as you Sustain the Spell. The target is temporarily immune to discern secrets for 1 minute.",
    "outcomes": []
}

Full schema_data

{
    "id": "discern-secrets",
    "name": "Discern Secrets",
    "rank": 0,
    "is_cantrip": true,
    "spell_type": "cantrip",
    "school": "divination",
    "rarity": "uncommon",
    "traditions": [
        "none"
    ],
    "traits": [
        "hex"
    ],
    "cast": "[one-action] somatic",
    "cast_actions": "1_action",
    "components": [
        "somatic"
    ],
    "range": "30 feet",
    "area": "none",
    "targets": "1 creature",
    "duration": "sustained up to 1 minute",
    "save": "none",
    "save_type": "none",
    "trigger": "none",
    "requirements": "none",
    "cost": "none",
    "primary_check": "none",
    "secondary_casters": "none",
    "description": "You call upon your patron's power to better uncover secrets. When you Cast the Spell, the target can Recall Knowledge, Seek, or Sense Motive. The target gains a +1 status bonus to the skill or Perception used for the roll, and this bonus remains as long as you Sustain the Spell. The target is temporarily immune to discern secrets for 1 minute.",
    "description_snippet": "You call upon your patron's power to better uncover secrets. When you Cast the Spell, the target can Recall Knowledge, Seek, or Sense Motive. The target gains a +1 status bonus to",
    "heightened": [
        {
            "label": "5th",
            "type": "fixed_rank",
            "rank": 5,
            "text": "You can target two creatures instead of one. HEX ELEMENTAL BETRAYAL UNCOMMON EVOCATION"
        }
    ],
    "heightened_scaling": [
        {
            "label": "5th",
            "type": "fixed_rank",
            "rank": 5,
            "text": "You can target two creatures instead of one. HEX ELEMENTAL BETRAYAL UNCOMMON EVOCATION"
        }
    ],
    "damage": [
        {
            "formula": "none",
            "type": "none",
            "persistent": false
        }
    ],
    "damage_type": [
        "none"
    ],
    "effects": {
        "description": "You call upon your patron's power to better uncover secrets. When you Cast the Spell, the target can Recall Knowledge, Seek, or Sense Motive. The target gains a +1 status bonus to the skill or Perception used for the roll, and this bonus remains as long as you Sustain the Spell. The target is temporarily immune to discern secrets for 1 minute.",
        "outcomes": []
    },
    "conditions_caused": [
        "none"
    ],
    "focus_class": "witch",
    "focus_domain": "none",
    "summon_level_cap_table": "none",
    "source_book": "advanced_players_guide",
    "source_display": "Advanced Player's Guide",
    "source_file": "PF2E Advanced Players Guide.txt",
    "source_line_start": 34019,
    "source_line_end": 34039,
    "raw_text_block": "DISCERN SECRETS\nUNCOMMON\nCANTRIP\nCANTRIP 1\nDIVINATION\nHEX\nWITCH\nCast [one-action] somatic\nRange 30 feet; Targets 1 creature\nDuration sustained up to 1 minute\nYou call upon your patron's power to better uncover secrets.\nWhen you Cast the Spell, the target can Recall Knowledge,\nSeek, or Sense Motive. The target gains a +1 status bonus to\nthe skill or Perception used for the roll, and this bonus remains\nas long as you Sustain the Spell. The target is temporarily\nimmune to discern secrets for 1 minute.\nHeightened (5th) You can target two creatures instead of one.\nHEX\nELEMENTAL BETRAYAL\nUNCOMMON\nEVOCATION",
    "parser_version": "apg-raw-text-v1",
    "extraction_confidence": "medium",
    "quarantine_reasons": [
        "none"
    ],
    "spell_id": "discern-secrets",
    "content_id": "discern-secrets",
    "level": 0
}

Core Rulebook (Fourth Printing)

Disrupt Undead

Cantrip · Cantrip · Common

Registry ID
disrupt-undead
CantripCommonnecromancydivineprimal

You lance the target with energy. You deal 1d6 positive damage plus your spellcasting ability modifier. The target must attempt a basic Fortitude save. If the creature critically fails the save, it is also enfeebled 1 for 1 round.

Description snippet: Damage undead with positive energy.

Source lines: 51123 - 51136

Raw text block

DISRUPT UNDEAD
CANTRIP 1
Traditions divine
Cast [two-actions] somatic, verbal
Range touch; Targets up to two weapons, each of which must
be wielded by you or a willing ally, or else unattended
Duration 1 minute
You infuse weapons with positive energy. Attacks with these
weapons deal an extra 1d4 positive damage to undead.
Heightened (3rd) The damage increases to 2d4 damage.
Heightened (5th) Target up to three weapons, and the damage
increases to 3d4 damage.

Heightened

[
    {
        "label": "+1",
        "type": "step",
        "step": 1,
        "text": "The damage increases by 1d6."
    }
]

Damage clauses

[
    {
        "formula": "1d6",
        "type": "positive",
        "persistent": false
    }
]

Effects

{
    "description": "You lance the target with energy. You deal 1d6 positive damage plus your spellcasting ability modifier. The target must attempt a basic Fortitude save. If the creature critically fails the save, it is also enfeebled 1 for 1 round.",
    "outcomes": []
}

Full schema_data

{
    "id": "disrupt-undead",
    "name": "Disrupt Undead",
    "rank": 0,
    "is_cantrip": true,
    "spell_type": "cantrip",
    "school": "necromancy",
    "rarity": "common",
    "traditions": [
        "divine",
        "primal"
    ],
    "traits": [
        "positive"
    ],
    "cast": "[two-actions] somatic, verbal",
    "cast_actions": "2_actions",
    "components": [
        "somatic",
        "verbal"
    ],
    "range": "30 feet",
    "area": "none",
    "targets": "1 undead creature",
    "duration": "none",
    "save": "Fortitude",
    "save_type": "fortitude",
    "trigger": "none",
    "requirements": "none",
    "cost": "none",
    "primary_check": "none",
    "secondary_casters": "none",
    "description": "You lance the target with energy. You deal 1d6 positive damage plus your spellcasting ability modifier. The target must attempt a basic Fortitude save. If the creature critically fails the save, it is also enfeebled 1 for 1 round.",
    "description_snippet": "Damage undead with positive energy.",
    "heightened": [
        {
            "label": "+1",
            "type": "step",
            "step": 1,
            "text": "The damage increases by 1d6."
        }
    ],
    "heightened_scaling": [
        {
            "label": "+1",
            "type": "step",
            "step": 1,
            "text": "The damage increases by 1d6."
        }
    ],
    "damage": [
        {
            "formula": "1d6",
            "type": "positive",
            "persistent": false
        }
    ],
    "damage_type": [
        "positive"
    ],
    "effects": {
        "description": "You lance the target with energy. You deal 1d6 positive damage plus your spellcasting ability modifier. The target must attempt a basic Fortitude save. If the creature critically fails the save, it is also enfeebled 1 for 1 round.",
        "outcomes": []
    },
    "conditions_caused": [
        "enfeebled"
    ],
    "focus_class": "none",
    "focus_domain": "none",
    "summon_level_cap_table": "none",
    "source_book": "core_rulebook_4th_printing",
    "source_display": "Core Rulebook (Fourth Printing)",
    "source_file": "PF2E Core Rulebook - Fourth Printing.txt",
    "source_line_start": 51123,
    "source_line_end": 51136,
    "raw_text_block": "DISRUPT UNDEAD\nCANTRIP 1\nTraditions divine\nCast [two-actions] somatic, verbal\nRange touch; Targets up to two weapons, each of which must\nbe wielded by you or a willing ally, or else unattended\nDuration 1 minute\nYou infuse weapons with positive energy. Attacks with these\nweapons deal an extra 1d4 positive damage to undead.\nHeightened (3rd) The damage increases to 2d4 damage.\nHeightened (5th) Target up to three weapons, and the damage\nincreases to 3d4 damage.",
    "parser_version": "core-raw-text-v3",
    "extraction_confidence": "high",
    "quarantine_reasons": [
        "none"
    ],
    "spell_id": "disrupt-undead",
    "content_id": "disrupt-undead",
    "level": 0
}

Core Rulebook (Fourth Printing)

Divine Lance

Cantrip · Cantrip · Common

Registry ID
divine-lance
CantripCommonevocationdivine

You unleash a beam of divine energy. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or if your deity is true neutral. Make a ranged spell attack roll against the target's AC. On a hit, the target takes damage of the chosen alignment type equal to 1d4 + your spellcasting ability modifier (double damage on a critical hit). The spell gains the trait of the alignment you chose.

Description snippet: You unleash a beam of divine energy. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or if your deity is tr

Source lines: 51577 - 51592

Raw text block

DIVINE LANCE
ATTACK
CANTRIP
CANTRIP 1
EVOCATION
Traditions divine
Cast [two-actions] somatic, verbal
Range 30 feet; Targets 1 creature
You unleash a beam of divine energy. Choose an alignment your
deity has (chaotic, evil, good, or lawful). You can't cast this spell
if you don't have a deity or if your deity is true neutral. Make
a ranged spell attack roll against the target's AC. On a hit, the
target takes damage of the chosen alignment type equal to 1d4
+ your spellcasting ability modifier (double damage on a critical
hit). The spell gains the trait of the alignment you chose.
Heightened (+1) The damage increases by 1d4.

Heightened

[
    {
        "label": "+1",
        "type": "step",
        "step": 1,
        "text": "The damage increases by 1d4."
    }
]

Damage clauses

[
    {
        "formula": "none",
        "type": "none",
        "persistent": false
    }
]

Effects

{
    "description": "You unleash a beam of divine energy. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or if your deity is true neutral. Make a ranged spell attack roll against the target's AC. On a hit, the target takes damage of the chosen alignment type equal to 1d4 + your spellcasting ability modifier (double damage on a critical hit). The spell gains the trait of the alignment you chose.",
    "outcomes": []
}

Full schema_data

{
    "id": "divine-lance",
    "name": "Divine Lance",
    "rank": 0,
    "is_cantrip": true,
    "spell_type": "cantrip",
    "school": "evocation",
    "rarity": "common",
    "traditions": [
        "divine"
    ],
    "traits": [
        "attack"
    ],
    "cast": "[two-actions] somatic, verbal",
    "cast_actions": "2_actions",
    "components": [
        "somatic",
        "verbal"
    ],
    "range": "30 feet",
    "area": "none",
    "targets": "1 creature",
    "duration": "none",
    "save": "none",
    "save_type": "none",
    "trigger": "none",
    "requirements": "none",
    "cost": "none",
    "primary_check": "none",
    "secondary_casters": "none",
    "description": "You unleash a beam of divine energy. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or if your deity is true neutral. Make a ranged spell attack roll against the target's AC. On a hit, the target takes damage of the chosen alignment type equal to 1d4 + your spellcasting ability modifier (double damage on a critical hit). The spell gains the trait of the alignment you chose.",
    "description_snippet": "You unleash a beam of divine energy. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or if your deity is tr",
    "heightened": [
        {
            "label": "+1",
            "type": "step",
            "step": 1,
            "text": "The damage increases by 1d4."
        }
    ],
    "heightened_scaling": [
        {
            "label": "+1",
            "type": "step",
            "step": 1,
            "text": "The damage increases by 1d4."
        }
    ],
    "damage": [
        {
            "formula": "none",
            "type": "none",
            "persistent": false
        }
    ],
    "damage_type": [
        "none"
    ],
    "effects": {
        "description": "You unleash a beam of divine energy. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or if your deity is true neutral. Make a ranged spell attack roll against the target's AC. On a hit, the target takes damage of the chosen alignment type equal to 1d4 + your spellcasting ability modifier (double damage on a critical hit). The spell gains the trait of the alignment you chose.",
        "outcomes": []
    },
    "conditions_caused": [
        "none"
    ],
    "focus_class": "none",
    "focus_domain": "none",
    "summon_level_cap_table": "none",
    "source_book": "core_rulebook_4th_printing",
    "source_display": "Core Rulebook (Fourth Printing)",
    "source_file": "PF2E Core Rulebook - Fourth Printing.txt",
    "source_line_start": 51577,
    "source_line_end": 51592,
    "raw_text_block": "DIVINE LANCE\nATTACK\nCANTRIP\nCANTRIP 1\nEVOCATION\nTraditions divine\nCast [two-actions] somatic, verbal\nRange 30 feet; Targets 1 creature\nYou unleash a beam of divine energy. Choose an alignment your\ndeity has (chaotic, evil, good, or lawful). You can't cast this spell\nif you don't have a deity or if your deity is true neutral. Make\na ranged spell attack roll against the target's AC. On a hit, the\ntarget takes damage of the chosen alignment type equal to 1d4\n+ your spellcasting ability modifier (double damage on a critical\nhit). The spell gains the trait of the alignment you chose.\nHeightened (+1) The damage increases by 1d4.",
    "parser_version": "core-raw-text-v3",
    "extraction_confidence": "high",
    "quarantine_reasons": [
        "none"
    ],
    "spell_id": "divine-lance",
    "content_id": "divine-lance",
    "level": 0
}

Core Rulebook (Fourth Printing)

Electric Arc

Cantrip · Cantrip · Common

Registry ID
electric-arc
CantripCommonevocationarcaneprimal

An arc of lightning leaps from one target to another. You deal electricity damage equal to 1d4 plus your spellcasting ability modifier.

Description snippet: An arc of lightning leaps from one target to another. You deal electricity damage equal to 1d4 plus your spellcasting ability modifier.

Source lines: 52130 - 52142

Raw text block

ELECTRIC ARC
CANTRIP
ELECTRICITY
CANTRIP 1
EVOCATION
Traditions arcane, primal
Cast [two-actions] somatic, verbal
Range 30 feet; Targets 1 or 2 creatures
Saving Throw basic Reflex
An arc of lightning leaps from one target to another. You
deal electricity damage equal to 1d4 plus your spellcasting
ability modifier.
Heightened (+1) The damage increases by 1d4.

Heightened

[
    {
        "label": "+1",
        "type": "step",
        "step": 1,
        "text": "The damage increases by 1d4."
    }
]

Damage clauses

[
    {
        "formula": "1d4 + your spellcasting ability modifier",
        "type": "electricity",
        "persistent": false
    }
]

Effects

{
    "description": "An arc of lightning leaps from one target to another. You deal electricity damage equal to 1d4 plus your spellcasting ability modifier.",
    "outcomes": []
}

Full schema_data

{
    "id": "electric-arc",
    "name": "Electric Arc",
    "rank": 0,
    "is_cantrip": true,
    "spell_type": "cantrip",
    "school": "evocation",
    "rarity": "common",
    "traditions": [
        "arcane",
        "primal"
    ],
    "traits": [
        "electricity"
    ],
    "cast": "[two-actions] somatic, verbal",
    "cast_actions": "2_actions",
    "components": [
        "somatic",
        "verbal"
    ],
    "range": "30 feet",
    "area": "none",
    "targets": "1 or 2 creatures",
    "duration": "none",
    "save": "basic Reflex",
    "save_type": "basic_reflex",
    "trigger": "none",
    "requirements": "none",
    "cost": "none",
    "primary_check": "none",
    "secondary_casters": "none",
    "description": "An arc of lightning leaps from one target to another. You deal electricity damage equal to 1d4 plus your spellcasting ability modifier.",
    "description_snippet": "An arc of lightning leaps from one target to another. You deal electricity damage equal to 1d4 plus your spellcasting ability modifier.",
    "heightened": [
        {
            "label": "+1",
            "type": "step",
            "step": 1,
            "text": "The damage increases by 1d4."
        }
    ],
    "heightened_scaling": [
        {
            "label": "+1",
            "type": "step",
            "step": 1,
            "text": "The damage increases by 1d4."
        }
    ],
    "damage": [
        {
            "formula": "1d4 + your spellcasting ability modifier",
            "type": "electricity",
            "persistent": false
        }
    ],
    "damage_type": [
        "electricity"
    ],
    "effects": {
        "description": "An arc of lightning leaps from one target to another. You deal electricity damage equal to 1d4 plus your spellcasting ability modifier.",
        "outcomes": []
    },
    "conditions_caused": [
        "none"
    ],
    "focus_class": "none",
    "focus_domain": "none",
    "summon_level_cap_table": "none",
    "source_book": "core_rulebook_4th_printing",
    "source_display": "Core Rulebook (Fourth Printing)",
    "source_file": "PF2E Core Rulebook - Fourth Printing.txt",
    "source_line_start": 52130,
    "source_line_end": 52142,
    "raw_text_block": "ELECTRIC ARC\nCANTRIP\nELECTRICITY\nCANTRIP 1\nEVOCATION\nTraditions arcane, primal\nCast [two-actions] somatic, verbal\nRange 30 feet; Targets 1 or 2 creatures\nSaving Throw basic Reflex\nAn arc of lightning leaps from one target to another. You\ndeal electricity damage equal to 1d4 plus your spellcasting\nability modifier.\nHeightened (+1) The damage increases by 1d4.",
    "parser_version": "core-raw-text-v3",
    "extraction_confidence": "high",
    "quarantine_reasons": [
        "none"
    ],
    "spell_id": "electric-arc",
    "content_id": "electric-arc",
    "level": 0
}

Secrets of Magic

Envy

Cantrip · Spell · Common

Registry ID
envy
SpellCommongreenprimal

The Cutting Eye. Variations

Description snippet: The Cutting Eye. Variations

Source lines: None - None

Raw text block

none

Heightened

[]

Damage clauses

[]

Effects

[]

Full schema_data

{
    "spell_level": 0,
    "school": "green",
    "traditions": [
        "primal"
    ],
    "heightenable": false,
    "rarity": "common",
    "source_book": "secrets_of_magic",
    "source_display": "Secrets of Magic",
    "description_snippet": "The Cutting Eye. Variations",
    "content_id": "envy",
    "type": "spell",
    "description": "The Cutting Eye. Variations"
}

Core Rulebook (4th Printing)

Fifth Doctrine

Cantrip · Spell · Common

Registry ID
fifth-doctrine
SpellCommon15thdivine

Your proficiency rank

Description snippet: Your proficiency rank

Source lines: None - None

Raw text block

none

Heightened

[]

Damage clauses

[]

Effects

[]

Full schema_data

{
    "spell_level": 0,
    "school": "15th",
    "traditions": [
        "divine"
    ],
    "heightenable": false,
    "rarity": "common",
    "source_book": "core_rulebook_4th_printing",
    "source_display": "Core Rulebook (4th Printing)",
    "description_snippet": "Your proficiency rank",
    "content_id": "fifth_doctrine",
    "type": "spell",
    "description": "Your proficiency rank"
}

Core Rulebook (4th Printing)

Final Doctrine

Cantrip · Spell · Common

Registry ID
final-doctrine
SpellCommon19thdivine

Your proficiency ranks for divine

Description snippet: Your proficiency ranks for divine

Source lines: None - None

Raw text block

none

Heightened

[]

Damage clauses

[]

Effects

[]

Full schema_data

{
    "spell_level": 0,
    "school": "19th",
    "traditions": [
        "divine"
    ],
    "heightenable": false,
    "rarity": "common",
    "source_book": "core_rulebook_4th_printing",
    "source_display": "Core Rulebook (4th Printing)",
    "description_snippet": "Your proficiency ranks for divine",
    "content_id": "final_doctrine",
    "type": "spell",
    "description": "Your proficiency ranks for divine"
}

Core Rulebook (4th Printing)

First Doctrine

Cantrip · Spell · Common

Registry ID
first-doctrine
SpellCommon1stdivine

You’re trained in light and medium

Description snippet: You’re trained in light and medium

Source lines: None - None

Raw text block

none

Heightened

[]

Damage clauses

[]

Effects

[]

Full schema_data

{
    "spell_level": 0,
    "school": "1st",
    "traditions": [
        "divine"
    ],
    "heightenable": false,
    "rarity": "common",
    "source_book": "core_rulebook_4th_printing",
    "source_display": "Core Rulebook (4th Printing)",
    "description_snippet": "You’re trained in light and medium",
    "content_id": "first_doctrine",
    "type": "spell",
    "description": "You’re trained in light and medium"
}

Core Rulebook (Fourth Printing)

Forbidding Ward

Cantrip · Cantrip · Common

Registry ID
forbidding-ward
CantripCommonabjurationdivineoccult

You ward an ally against the attacks and hostile spells from the target enemy. The target ally gains a +1 status bonus to cast spells, activate items, or use actions that have the attack or manipulate trait. It gains a fly Speed of 10 feet and can slip through tiny cracks. The target can Dismiss the spell. FORESIGHT

Description snippet: You ward an ally against the attacks and hostile spells from the target enemy. The target ally gains a +1 status bonus to cast spells, activate items, or use actions that have the

Source lines: 52915 - 52928

Raw text block

FORBIDDING WARD
CANTRIP 1
CANTRIP
Traditions divine, occult
Cast [two-actions] somatic, verbal
Range 30 feet; Targets 1 ally and 1 enemy
Duration sustained up to 1 minute
You ward an ally against the attacks and hostile spells from
the target enemy. The target ally gains a +1 status bonus to
cast spells, activate items, or use actions that have the attack
or manipulate trait. It gains a fly Speed of 10 feet and can slip
through tiny cracks. The target can Dismiss the spell.
FORESIGHT

Heightened

[
    {
        "label": "auto",
        "type": "cantrip_auto_heighten",
        "text": "This cantrip auto-heightens to a spell rank equal to half your level, rounded up."
    }
]

Damage clauses

[
    {
        "formula": "none",
        "type": "none",
        "persistent": false
    }
]

Effects

{
    "description": "You ward an ally against the attacks and hostile spells from the target enemy. The target ally gains a +1 status bonus to cast spells, activate items, or use actions that have the attack or manipulate trait. It gains a fly Speed of 10 feet and can slip through tiny cracks. The target can Dismiss the spell. FORESIGHT",
    "outcomes": []
}

Full schema_data

{
    "id": "forbidding-ward",
    "name": "Forbidding Ward",
    "rank": 0,
    "is_cantrip": true,
    "spell_type": "cantrip",
    "school": "abjuration",
    "rarity": "common",
    "traditions": [
        "divine",
        "occult"
    ],
    "traits": [
        "none"
    ],
    "cast": "[two-actions] somatic, verbal",
    "cast_actions": "2_actions",
    "components": [
        "somatic",
        "verbal"
    ],
    "range": "30 feet",
    "area": "none",
    "targets": "1 ally and 1 enemy",
    "duration": "sustained up to 1 minute",
    "save": "none",
    "save_type": "none",
    "trigger": "none",
    "requirements": "none",
    "cost": "none",
    "primary_check": "none",
    "secondary_casters": "none",
    "description": "You ward an ally against the attacks and hostile spells from the target enemy. The target ally gains a +1 status bonus to cast spells, activate items, or use actions that have the attack or manipulate trait. It gains a fly Speed of 10 feet and can slip through tiny cracks. The target can Dismiss the spell. FORESIGHT",
    "description_snippet": "You ward an ally against the attacks and hostile spells from the target enemy. The target ally gains a +1 status bonus to cast spells, activate items, or use actions that have the",
    "heightened": [
        {
            "label": "auto",
            "type": "cantrip_auto_heighten",
            "text": "This cantrip auto-heightens to a spell rank equal to half your level, rounded up."
        }
    ],
    "heightened_scaling": [
        {
            "label": "auto",
            "type": "cantrip_auto_heighten",
            "text": "This cantrip auto-heightens to a spell rank equal to half your level, rounded up."
        }
    ],
    "damage": [
        {
            "formula": "none",
            "type": "none",
            "persistent": false
        }
    ],
    "damage_type": [
        "none"
    ],
    "effects": {
        "description": "You ward an ally against the attacks and hostile spells from the target enemy. The target ally gains a +1 status bonus to cast spells, activate items, or use actions that have the attack or manipulate trait. It gains a fly Speed of 10 feet and can slip through tiny cracks. The target can Dismiss the spell. FORESIGHT",
        "outcomes": []
    },
    "conditions_caused": [
        "none"
    ],
    "focus_class": "none",
    "focus_domain": "none",
    "summon_level_cap_table": "none",
    "source_book": "core_rulebook_4th_printing",
    "source_display": "Core Rulebook (Fourth Printing)",
    "source_file": "PF2E Core Rulebook - Fourth Printing.txt",
    "source_line_start": 52915,
    "source_line_end": 52928,
    "raw_text_block": "FORBIDDING WARD\nCANTRIP 1\nCANTRIP\nTraditions divine, occult\nCast [two-actions] somatic, verbal\nRange 30 feet; Targets 1 ally and 1 enemy\nDuration sustained up to 1 minute\nYou ward an ally against the attacks and hostile spells from\nthe target enemy. The target ally gains a +1 status bonus to\ncast spells, activate items, or use actions that have the attack\nor manipulate trait. It gains a fly Speed of 10 feet and can slip\nthrough tiny cracks. The target can Dismiss the spell.\nFORESIGHT",
    "parser_version": "core-raw-text-v3",
    "extraction_confidence": "high",
    "quarantine_reasons": [
        "none"
    ],
    "spell_id": "forbidding-ward",
    "content_id": "forbidding-ward",
    "level": 0
}

Core Rulebook (4th Printing)

Fourth Doctrine

Cantrip · Spell · Common

Registry ID
fourth-doctrine
SpellCommon11thdivine

You gain expert proficiency with

Description snippet: You gain expert proficiency with

Source lines: None - None

Raw text block

none

Heightened

[]

Damage clauses

[]

Effects

[]

Full schema_data

{
    "spell_level": 0,
    "school": "11th",
    "traditions": [
        "divine"
    ],
    "heightenable": false,
    "rarity": "common",
    "source_book": "core_rulebook_4th_printing",
    "source_display": "Core Rulebook (4th Printing)",
    "description_snippet": "You gain expert proficiency with",
    "content_id": "fourth_doctrine",
    "type": "spell",
    "description": "You gain expert proficiency with"
}

Secrets of Magic

Gale Blast

Cantrip · Cantrip · Common

Registry ID
gale-blast
CantripCommonevocationarcaneprimal

Wind flows from your outstretched hands and whirls around you in a 5-foot emanation. Each creature in the area takes bludgeoning damage equal to your spellcasting ability modifier, with a Fortitude save. Critical Success: The creature is unaffected. Success: The creature takes half damage. Failure: The creature takes full damage and is pushed 5 feet away from you. Critical Failure: The creature takes double damage and is pushed 10 feet away from you.

Description snippet: Wind flows from your outstretched hands and whirls around you in a 5-foot emanation. Each creature in the area takes bludgeoning damage equal to your spellcasting ability modifier,

Source lines: 12416 - 12434

Raw text block

GALE BLAST
AIR
CANTRIP
CANTRIP 1
EVOCATION
Traditions arcane, primal
Cast [two-actions] somatic, verbal
Saving Throw Fortitude
Wind flows from your outstretched hands and whirls
around you in a 5-foot emanation. Each creature in the
area takes bludgeoning damage equal to your spellcasting
ability modifier, with a Fortitude save.
Critical Success The creature is unaffected.
Success The creature takes half damage.
Failure The creature takes full damage and is pushed 5 feet
away from you.
Critical Failure The creature takes double damage and is
pushed 10 feet away from you.
Heightened (+2) The damage increases by 1d6.

Heightened

[
    {
        "label": "+2",
        "type": "step",
        "step": 2,
        "text": "The damage increases by 1d6."
    }
]

Damage clauses

[
    {
        "formula": "none",
        "type": "none",
        "persistent": false
    }
]

Effects

{
    "description": "Wind flows from your outstretched hands and whirls around you in a 5-foot emanation. Each creature in the area takes bludgeoning damage equal to your spellcasting ability modifier, with a Fortitude save.",
    "outcomes": {
        "Critical Success": "The creature is unaffected.",
        "Success": "The creature takes half damage.",
        "Failure": "The creature takes full damage and is pushed 5 feet away from you.",
        "Critical Failure": "The creature takes double damage and is pushed 10 feet away from you."
    }
}

Full schema_data

{
    "id": "gale-blast",
    "name": "Gale Blast",
    "rank": 0,
    "is_cantrip": true,
    "spell_type": "cantrip",
    "school": "evocation",
    "rarity": "common",
    "traditions": [
        "arcane",
        "primal"
    ],
    "traits": [
        "air"
    ],
    "cast": "[two-actions] somatic, verbal",
    "cast_actions": "2_actions",
    "components": [
        "somatic",
        "verbal"
    ],
    "range": "none",
    "area": "none",
    "targets": "none",
    "duration": "none",
    "save": "Fortitude",
    "save_type": "fortitude",
    "trigger": "none",
    "requirements": "none",
    "cost": "none",
    "primary_check": "none",
    "secondary_casters": "none",
    "description": "Wind flows from your outstretched hands and whirls around you in a 5-foot emanation. Each creature in the area takes bludgeoning damage equal to your spellcasting ability modifier, with a Fortitude save. Critical Success: The creature is unaffected. Success: The creature takes half damage. Failure: The creature takes full damage and is pushed 5 feet away from you. Critical Failure: The creature takes double damage and is pushed 10 feet away from you.",
    "description_snippet": "Wind flows from your outstretched hands and whirls around you in a 5-foot emanation. Each creature in the area takes bludgeoning damage equal to your spellcasting ability modifier,",
    "heightened": [
        {
            "label": "+2",
            "type": "step",
            "step": 2,
            "text": "The damage increases by 1d6."
        }
    ],
    "heightened_scaling": [
        {
            "label": "+2",
            "type": "step",
            "step": 2,
            "text": "The damage increases by 1d6."
        }
    ],
    "damage": [
        {
            "formula": "none",
            "type": "none",
            "persistent": false
        }
    ],
    "damage_type": [
        "none"
    ],
    "effects": {
        "description": "Wind flows from your outstretched hands and whirls around you in a 5-foot emanation. Each creature in the area takes bludgeoning damage equal to your spellcasting ability modifier, with a Fortitude save.",
        "outcomes": {
            "Critical Success": "The creature is unaffected.",
            "Success": "The creature takes half damage.",
            "Failure": "The creature takes full damage and is pushed 5 feet away from you.",
            "Critical Failure": "The creature takes double damage and is pushed 10 feet away from you."
        }
    },
    "conditions_caused": [
        "none"
    ],
    "focus_class": "none",
    "focus_domain": "none",
    "summon_level_cap_table": "none",
    "source_book": "secrets_of_magic",
    "source_display": "Secrets of Magic",
    "source_file": "PF2E Secrets of Magic.txt",
    "source_line_start": 12416,
    "source_line_end": 12434,
    "raw_text_block": "GALE BLAST\nAIR\nCANTRIP\nCANTRIP 1\nEVOCATION\nTraditions arcane, primal\nCast [two-actions] somatic, verbal\nSaving Throw Fortitude\nWind flows from your outstretched hands and whirls\naround you in a 5-foot emanation. Each creature in the\narea takes bludgeoning damage equal to your spellcasting\nability modifier, with a Fortitude save.\nCritical Success The creature is unaffected.\nSuccess The creature takes half damage.\nFailure The creature takes full damage and is pushed 5 feet\naway from you.\nCritical Failure The creature takes double damage and is\npushed 10 feet away from you.\nHeightened (+2) The damage increases by 1d6.",
    "parser_version": "som-raw-text-v1",
    "extraction_confidence": "high",
    "quarantine_reasons": [
        "none"
    ],
    "spell_id": "gale-blast",
    "content_id": "gale-blast",
    "level": 0
}

Core Rulebook (Fourth Printing)

Ghost Sound

Cantrip · Cantrip · Common

Registry ID
ghost-sound
CantripCommonillusionarcaneoccult

You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You can't create intelligible words or other intricate sounds (such as music).

Description snippet: You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You ca

Source lines: 53066 - 53081

Raw text block

GHOST SOUND
AUDITORY
CANTRIP
CANTRIP 1
ILLUSION
Traditions arcane, occult
Cast [two-actions] somatic, verbal
Range 30 feet
Duration sustained
You create an auditory illusion of simple sounds that has a
maximum volume equal to four normal humans shouting.
The sounds emanate from a square you designate within
range. You can't create intelligible words or other intricate
sounds (such as music).
Heightened (3rd) The range increases to 60 feet.
Heightened (5th) The range increases to 120 feet.

Heightened

[
    {
        "label": "3rd",
        "type": "raw",
        "text": "The range increases to 60 feet."
    },
    {
        "label": "5th",
        "type": "fixed_rank",
        "rank": 5,
        "text": "The range increases to 120 feet."
    }
]

Damage clauses

[
    {
        "formula": "none",
        "type": "none",
        "persistent": false
    }
]

Effects

{
    "description": "You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You can't create intelligible words or other intricate sounds (such as music).",
    "outcomes": []
}

Full schema_data

{
    "id": "ghost-sound",
    "name": "Ghost Sound",
    "rank": 0,
    "is_cantrip": true,
    "spell_type": "cantrip",
    "school": "illusion",
    "rarity": "common",
    "traditions": [
        "arcane",
        "occult"
    ],
    "traits": [
        "auditory"
    ],
    "cast": "[two-actions] somatic, verbal",
    "cast_actions": "2_actions",
    "components": [
        "somatic",
        "verbal"
    ],
    "range": "30 feet",
    "area": "none",
    "targets": "none",
    "duration": "sustained",
    "save": "none",
    "save_type": "none",
    "trigger": "none",
    "requirements": "none",
    "cost": "none",
    "primary_check": "none",
    "secondary_casters": "none",
    "description": "You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You can't create intelligible words or other intricate sounds (such as music).",
    "description_snippet": "You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You ca",
    "heightened": [
        {
            "label": "3rd",
            "type": "raw",
            "text": "The range increases to 60 feet."
        },
        {
            "label": "5th",
            "type": "fixed_rank",
            "rank": 5,
            "text": "The range increases to 120 feet."
        }
    ],
    "heightened_scaling": [
        {
            "label": "3rd",
            "type": "raw",
            "text": "The range increases to 60 feet."
        },
        {
            "label": "5th",
            "type": "fixed_rank",
            "rank": 5,
            "text": "The range increases to 120 feet."
        }
    ],
    "damage": [
        {
            "formula": "none",
            "type": "none",
            "persistent": false
        }
    ],
    "damage_type": [
        "none"
    ],
    "effects": {
        "description": "You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You can't create intelligible words or other intricate sounds (such as music).",
        "outcomes": []
    },
    "conditions_caused": [
        "none"
    ],
    "focus_class": "none",
    "focus_domain": "none",
    "summon_level_cap_table": "none",
    "source_book": "core_rulebook_4th_printing",
    "source_display": "Core Rulebook (Fourth Printing)",
    "source_file": "PF2E Core Rulebook - Fourth Printing.txt",
    "source_line_start": 53066,
    "source_line_end": 53081,
    "raw_text_block": "GHOST SOUND\nAUDITORY\nCANTRIP\nCANTRIP 1\nILLUSION\nTraditions arcane, occult\nCast [two-actions] somatic, verbal\nRange 30 feet\nDuration sustained\nYou create an auditory illusion of simple sounds that has a\nmaximum volume equal to four normal humans shouting.\nThe sounds emanate from a square you designate within\nrange. You can't create intelligible words or other intricate\nsounds (such as music).\nHeightened (3rd) The range increases to 60 feet.\nHeightened (5th) The range increases to 120 feet.",
    "parser_version": "core-raw-text-v3",
    "extraction_confidence": "high",
    "quarantine_reasons": [
        "none"
    ],
    "spell_id": "ghost-sound",
    "content_id": "ghost-sound",
    "level": 0
}

Secrets of Magic

Gluttony

Cantrip · Spell · Common

Registry ID
gluttony
SpellCommonindigoprimal

The All-Encompassin

Description snippet: The All-Encompassin

Source lines: None - None

Raw text block

none

Heightened

[]

Damage clauses

[]

Effects

[]

Full schema_data

{
    "spell_level": 0,
    "school": "indigo",
    "traditions": [
        "primal"
    ],
    "heightenable": false,
    "rarity": "common",
    "source_book": "secrets_of_magic",
    "source_display": "Secrets of Magic",
    "description_snippet": "The All-Encompassin",
    "content_id": "gluttony",
    "type": "spell",
    "description": "The All-Encompassin"
}

Secrets of Magic

Gouging Claw

Cantrip · Cantrip · Common

Registry ID
gouging-claw
CantripCommontransmutationarcaneprimal

You temporarily morph your limb into a clawed appendage. Make a melee spell attack roll against your target's AC. If you hit, you deal your choice of slashing or piercing damage equal to 1d6 plus your spellcasting ability modifier. On a critical success, you deal double damage plus 1d4 persistent bleed damage.

Description snippet: You temporarily morph your limb into a clawed appendage. Make a melee spell attack roll against your target's AC. If you hit, you deal your choice of slashing or piercing damage eq

Source lines: 12516 - 12532

Raw text block

GOUGING CLAW
ATTACK
CANTRIP
CANTRIP 1
MORPH
TRANSMUTATION
Traditions arcane, primal
Cast [two-actions] somatic, verbal
Range touch; Targets 1 creature
You temporarily morph your limb into a clawed appendage.
Make a melee spell attack roll against your target's AC.
If you hit, you deal your choice of slashing or piercing
damage equal to 1d6 plus your spellcasting ability modifier.
On a critical success, you deal double damage plus 1d4
persistent bleed damage.
Heightened (+1) The damage increases by 1d6 and the
persistent bleed damage on a critical increases by 1d4.

Heightened

[
    {
        "label": "+1",
        "type": "step",
        "step": 1,
        "text": "The damage increases by 1d6 and the persistent bleed damage on a critical increases by 1d4."
    }
]

Damage clauses

[
    {
        "formula": "1d4",
        "type": "bleed",
        "persistent": true
    },
    {
        "formula": "1d6 + your spellcasting ability modifier",
        "type": "piercing",
        "persistent": false
    },
    {
        "formula": "1d4",
        "type": "double",
        "persistent": false
    }
]

Effects

{
    "description": "You temporarily morph your limb into a clawed appendage. Make a melee spell attack roll against your target's AC. If you hit, you deal your choice of slashing or piercing damage equal to 1d6 plus your spellcasting ability modifier. On a critical success, you deal double damage plus 1d4 persistent bleed damage.",
    "outcomes": []
}

Full schema_data

{
    "id": "gouging-claw",
    "name": "Gouging Claw",
    "rank": 0,
    "is_cantrip": true,
    "spell_type": "cantrip",
    "school": "transmutation",
    "rarity": "common",
    "traditions": [
        "arcane",
        "primal"
    ],
    "traits": [
        "attack",
        "morph"
    ],
    "cast": "[two-actions] somatic, verbal",
    "cast_actions": "2_actions",
    "components": [
        "somatic",
        "verbal"
    ],
    "range": "touch",
    "area": "none",
    "targets": "1 creature",
    "duration": "none",
    "save": "none",
    "save_type": "none",
    "trigger": "none",
    "requirements": "none",
    "cost": "none",
    "primary_check": "none",
    "secondary_casters": "none",
    "description": "You temporarily morph your limb into a clawed appendage. Make a melee spell attack roll against your target's AC. If you hit, you deal your choice of slashing or piercing damage equal to 1d6 plus your spellcasting ability modifier. On a critical success, you deal double damage plus 1d4 persistent bleed damage.",
    "description_snippet": "You temporarily morph your limb into a clawed appendage. Make a melee spell attack roll against your target's AC. If you hit, you deal your choice of slashing or piercing damage eq",
    "heightened": [
        {
            "label": "+1",
            "type": "step",
            "step": 1,
            "text": "The damage increases by 1d6 and the persistent bleed damage on a critical increases by 1d4."
        }
    ],
    "heightened_scaling": [
        {
            "label": "+1",
            "type": "step",
            "step": 1,
            "text": "The damage increases by 1d6 and the persistent bleed damage on a critical increases by 1d4."
        }
    ],
    "damage": [
        {
            "formula": "1d4",
            "type": "bleed",
            "persistent": true
        },
        {
            "formula": "1d6 + your spellcasting ability modifier",
            "type": "piercing",
            "persistent": false
        },
        {
            "formula": "1d4",
            "type": "double",
            "persistent": false
        }
    ],
    "damage_type": [
        "bleed",
        "double",
        "piercing"
    ],
    "effects": {
        "description": "You temporarily morph your limb into a clawed appendage. Make a melee spell attack roll against your target's AC. If you hit, you deal your choice of slashing or piercing damage equal to 1d6 plus your spellcasting ability modifier. On a critical success, you deal double damage plus 1d4 persistent bleed damage.",
        "outcomes": []
    },
    "conditions_caused": [
        "persistent bleed"
    ],
    "focus_class": "none",
    "focus_domain": "none",
    "summon_level_cap_table": "none",
    "source_book": "secrets_of_magic",
    "source_display": "Secrets of Magic",
    "source_file": "PF2E Secrets of Magic.txt",
    "source_line_start": 12516,
    "source_line_end": 12532,
    "raw_text_block": "GOUGING CLAW\nATTACK\nCANTRIP\nCANTRIP 1\nMORPH\nTRANSMUTATION\nTraditions arcane, primal\nCast [two-actions] somatic, verbal\nRange touch; Targets 1 creature\nYou temporarily morph your limb into a clawed appendage.\nMake a melee spell attack roll against your target's AC.\nIf you hit, you deal your choice of slashing or piercing\ndamage equal to 1d6 plus your spellcasting ability modifier.\nOn a critical success, you deal double damage plus 1d4\npersistent bleed damage.\nHeightened (+1) The damage increases by 1d6 and the\npersistent bleed damage on a critical increases by 1d4.",
    "parser_version": "som-raw-text-v1",
    "extraction_confidence": "high",
    "quarantine_reasons": [
        "none"
    ],
    "spell_id": "gouging-claw",
    "content_id": "gouging-claw",
    "level": 0
}

Secrets of Magic

Greed

Cantrip · Spell · Common

Registry ID
greed
SpellCommonyellowprimal

The Precious Gleam. Adopted

Description snippet: The Precious Gleam. Adopted

Source lines: None - None

Raw text block

none

Heightened

[]

Damage clauses

[]

Effects

[]

Full schema_data

{
    "spell_level": 0,
    "school": "yellow",
    "traditions": [
        "primal"
    ],
    "heightenable": false,
    "rarity": "common",
    "source_book": "secrets_of_magic",
    "source_display": "Secrets of Magic",
    "description_snippet": "The Precious Gleam. Adopted",
    "content_id": "greed",
    "type": "spell",
    "description": "The Precious Gleam. Adopted"
}

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